Hi guys, this is my first post. I’ve searched internet for the answer but couldnt find anything. Maybe i didnt search with right words i dont know; im not very good with terminology. So my problem is i have number of vertices which creates a hole on a amorph/irregular topology. It’s a lowpoly made by ZModeler btw not a sculpt. I just want to make that 8 vertices shaped perfect circle ( so i want a circle hole ). Couldnt find any way to do that. Can you help me?
P.S: I tried circle clip but its not perfect because of vertices are not aligned to a certain axis.
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