Hi, there! I guess this is a beginner question, obviously^^°
I’m trying to work my way through this tutorial:
http://www.pixologic.com/docs/index.php/ZBrush_to_Cinema4D
I’m stuck right at the beginning:
Checking the model
You can double check that your UV’s have been laid out nicely with the UV check button under the texture menu. Any overlapping will show up in red
There’s the problem: nearly everything is red I made some screenshots:
First, the simple object in cinema. I just took a cube and subdivided it for this example:
And that’s what it looks like after exporting it to Zbrush and clicking UV-check:
Red means wrong…Did I forget something important?
Any tipps would be appreciated.
twoswords