ZBrushCentral

Chris's Character Sketchbook

Hi all, having been a user of ZBrush for a few weeks I have been learning intensely from all resources (forums, books, videos) and things are slotting nicely into place.

I’m not your usual ZBrush user as I don’t do massively detailed sculpts, I tend to enjoy more cartoony game like characters. Recently I’ve found the extract button, which added to my arsenal of available option I actually understand work :slight_smile: From this I created the attached little character, it may not be up there with the awesome art of the pro’s on here but I thinks its getting better.

Hopefully someone may like it.

purpleman.jpg

Cool. It would be fun to animate! But yeah, adding fine details to a sculpt doesn’t always actually make it good. Nice place to start.

Thanks, yes I’m learning all about transpose master, layers and the timeline now so hopefully will post some fun animations soon:) looking forward to Tuesday and the new Z4R2 for more buttons to press :slight_smile:

green-frog-man2.jpg
A frog style character I did while waiting for the ZBR2 email…

Attachments

green-frog-man.jpg

A test render in Z4R2, the quality of rendering is brilliant now! Lots better then before and just starting to scratch the surface. Can’t wait to get stuck in and do some proper sculpting at the weekend :slight_smile:

pinky.jpg

A little pink monster with trousers!

beast.jpg

A weird thing I made while messing around with dynamesh… sorry if it offends your eyes :wink:

littleblueguy.jpg
A little guy I created while testing out BPR Filters in R2. Really cool effects… too many things to play with!

I love all of these, they make me happy and I think this is a fantastic use of Zbrush!

Thanks!
Mealea

A little cute thing created whist pressing hundreds of buttons…

little-cute-thing.jpg

Fun stuff, keep them coming.

@MealeaYing & EZRA52 - Thanks I really enjoy creating weird things. I travel around a lot with my macbook air so I just sit outdoors and create a ‘something’ if I posted everything up here I think I’d get banned and bore people to tears but a post here and there can’t hurt and then I can look back and see if I got any better at this sculpting lark…

A nasty looking creature, watch out - It’s gonna get you!

pinkevil.jpg

These are great and look as though they were a lot of fun to create!

lightcap.jpg

Hello all, friday has been a day of rubbish creations really, been darting between sculptris and zbrush and the creative juices haven’t flowed amazing well but that has left me a chance to mess around with light cap. Which is the hands of someone competent is a amazing feature! I on the other hand am just getting to grips with it and can see the potential but still getting over the fantastic lighting lightcap gives a model with soft shadows etc etc… Anyway, not a massively creative day but still I thought I’d post.

You have just encountered the monster… and your making a sneaky getaway…

escape.jpg

hehehehehehehehe!
This is hilarious!
They are so CUTE!!!

Thanks! :slight_smile:

Today I’ve been messing around with DynaMesh and I think it comes into its own when you start to use it with the insert brushes… Rather than using it the Sculptris way, which is to pull bits about. I found it much easier to start with a sphere, insert cylinders for arms and legs and then move these and sculpt rather than just using the move brush and then remeshing…

Anyway, made a bit of a monster out of a sphere, really enjoyed it and even got the wacom out to finish it off! Just need to figure out how to colour it in without it looking like a kids done it…

Been messing with dynamesh, materials a bit, lights, extract, lots of snake hook.

Watch out for the super secret Ninja!..

LightCap is brilliant! having started off with a cylinder, I dynameshed it and then created a little character… At this point I thought to was about time to watch the video on LIghtCap and put it to good use. It is so easy to use and makes some fantastic effects! The following little character was lit using LightCap and I think it makes an otherwise ordinary model have lots of life.