The main goal of this project was to create a believable, production ready character with a strong focus on anatomy, proportions, and skin quality.
I started this project a long time ago as part of the Advanced term at Think Tank Training Centre, but only decided to publish it now.
Over time, the project went through many iterations and refinements. I reworked the hair, environment, and lighting, and rebuilt the shaders in Redshift to achieve a more convincing result.
Artstation - https://www.artstation.com/artwork/2BEmXe
LinkedIn - https://www.linkedin.com/in/ilialezov/






