nice work
Very good sculpting!
Really great work. I particularly like the head sculpt, it has a really nice finish to it. Look forward to seeing more work
There’s any kind of subtool in this mesh?
Are you using projection master ans alpha to some details?
Tell me more about your workflow on this model.
What basemeshs are you using in your models?
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very good work young man!
your anatomy study is excellent*****
great face you did here
Beautiful!
But and your fighter, he had some subtools right?
I’m asking because i’m working on a Space Marine based on Gears of War too, and see the subtools, etc would be nice to give me a good perspective.
Btw, good job on your models, they’re amazing!
Great work
Screenshot in Unreal3.Hope to get everybody’s advice
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good work there! only thing I can comment is her eyes… looks a bit strange, she’s looking in two directions
you should imagine a point in front of her and make her look that way. be it right in front of her, or to the left, or right. but not left and right
the rest is A1
I think the model looks excellent. The textures are well done too. Only thing I can recommend at this point would be to ad some reflectivity to the metal parts using a cube mask. UDK has a few that come with it so you don’t have to make your own.
Also, how did you get that SSS on her skin? Is that Transmission?
You have some great sculpts here, really! I also like the fact that you take the project all the way from a to z. Stars coming your way
Pose+Weapon
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Nice!
Not a fan of the colors but beautiful sculpt!
Great work
But she has some good child-bearing hips…
a little bit too much i think, but just my 2 cents…
man, that could fit right into a squaresoft game. i love the colors. great texture work.
niiice
Different color+Weapon Highploy
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I prefer the black version of Non-Non