ZBrushCentral

ChineseGirl

Screenshot in Unreal3.Hope to get everybody’s adviceChineseGirlUE04.jpg

Attachments

ChineseGirlUE03.jpg

ChineseGirlUE01.jpg

ChineseGirlUE02.jpg

good work there! only thing I can comment is her eyes… looks a bit strange, she’s looking in two directions :stuck_out_tongue:

you should imagine a point in front of her and make her look that way. be it right in front of her, or to the left, or right. but not left and right :stuck_out_tongue:

the rest is A1

I think the model looks excellent. The textures are well done too. Only thing I can recommend at this point would be to ad some reflectivity to the metal parts using a cube mask. UDK has a few that come with it so you don’t have to make your own.
Also, how did you get that SSS on her skin? Is that Transmission?

You have some great sculpts here, really! I also like the fact that you take the project all the way from a to z. Stars coming your way :slight_smile:

Pose+Weapon
ChineseGirlPose00.jpg

Attachments

ChineseGirlPose01.jpg

ChineseGirlPose03.jpg

ChineseGirlPose04.jpg

Nice!

Not a fan of the colors but beautiful sculpt! :+1:

Great work :+1:
But she has some good child-bearing hips… :laughing:
a little bit too much i think, but just my 2 cents…

man, that could fit right into a squaresoft game. i love the colors. great texture work.

niiice :wink:

Different color+Weapon Highploy
ChineseGirlPose02.jpg

Attachments

Weapon.jpg

I prefer the black version of Non-Non :wink:

Gotta agree the black version is more pleasing to the eye in terms of standing out and balance.Overall I love the artwork and artstyle very much good job,get some more updates posted man^^:+1:

Male02.jpg

Attachments

Male01.jpg

Male03.jpg

your models are great! my only suggestion for the new one of the man, is to make the eyes a tad bit smaller. he has an anime thing going on there with the eyes.