Hi, This Realtime character is entirely made by me based on the concept art of ZHENG HUANG. It took me 39 days to complete this character. It took many back and forth tweakings that took most of the time.
I used Texturingxyz maps for skin Texturing and Texturingxyz Displacement Maps for making pore details.
I rendered this in EEVEE.
For modeling and sculpting i used Blender and Zbrush. For Retopo i used ZWrap. And for texturing skin i mostly used Mari and for Clothes i used Substance.