Hey Z peeps,
I wanted to share a series I started to mess around in Zbrush with, a bunch of characters all created from the same zsphere model. After building the original zsphere guy, I simply reposed it and exported it with different intersection resolution and membrane curvature settings, low numbers of course for the rock guys, and high for the smooth ones. The snow is just a plane3D on it’s own layer and “dug into” with a sphere brush set to zcut.
I won’t post them all at once, I don’t like being a hog of the main image bar…
These scenes are just messing around, but I do love feedback, both good and bad…
Found Friend
Mean Kids