After finishing a couple of tutorials, i am now facing the workline problem. I cant decide which is the best and most efficient way of working. My workline so far is
1)Create a low poly in Zspheres
2)Extract Clothing Subtools out of blank mesh
3)Subdivide
4) Sculpt muscles and other details
5) Transpose with transpose master
6)Color it
The results are disapointing so far (lack of experience in posing) and i was wondering if there is a better way to work so my final posed model can keep its original detail before i pose it.