Hi this is my first post, i was hoping it would be my first zbrush model but it wont be, i was working away on my characters shorts then i tried to export a displacement map, then i realized it, i didnt mirror my unwrap in 3ds max when i wqas making the base mesh as you can see in the image below, can anyone suggest what i might do to fix this? im guessing it might be retopology, if so can someone recommend a good video tutorial to me? thanks in advance guys 
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