That skin detail’s looking really nice!
thanks man. Here is a big update hope you like it
He’s looking really good! The only thing that bothers me is that his teeth doesn’t look like its made of enamel yet and they are all molars! Maybe a dark blue gums or pink. Other than that really cool character!
great staff
how was the hair done?
What I like about your character is that is seems to be a main character, not a “background” character. Nice work…
thanks guys!
doron Ornatrix for the hair.
update
great design
And very nice display of the model. I like the whole it looks like somthing I would buy as a model kit approach to the display. And the lone mushroom is a nice touch for the scale of things
Excellent work. He emenates a proud, almost infantile, yet sophisticated smile, as if his primitive instincts had taken over. He smiles at a domesticated person I think. He provokes fear and temtps at the same time. Maybe fear is tempting? Anyowho, nice renders and detailing. I would fix the eyes, and teeth as mentioned above. Great work.
Sorry, I was attempting to comment on your devil, vampire. Sorry
thank you guys. here is an update
can you rotate the hand with the club just a little sort of looks like the club is made of rubber or maybe its the angle of the render not sure. But stiill lookin sweet.
thanks guys.
i think i’m done with him. I render the turnaround of him textured (2days of render). now i need to render the shaded turnaround and the wireframe turnaround.
first image.
Cool! A genuine Puple People Eater! Let’s see him danse to the hit! Really nice work.
Here is the final update, thanks to everyone for your comments and critics.
Workflow Lowpoly in MAx => Sculpting in Zbrush => Retopology in max => finalize the modeling in zbrush.
You can see a TURNAROUND ( textured-shaded-wireframe) here : http://sillord.free.fr/turn_Trarch.mov 11mega
I saw the first few shots a while back and thought it was pretty good, but didn’t significantly stand out no offense or anything. Seeing the later ones and especially this last, it turned out really good. The model looks great, and I really like the expression on his face. Definetly impressed now =P.
Nico,
Wow! Now that looks good. I respect all the time and effort you spent on this, and the dedication to go back and redo it that came from the desire to do it right.
This is a very nice model!
The coloring and texture you decided upon was a nice touch as well.
I would love to see some close up shots as well. (I love close ups)
The base is a nice touch. Kinda makes it look like a figure someone made with a military modelers base or RPG game figure. Either way I would buy the toy for sure
I am giving you five stars, as you did this very professionally, and it was a passion of yours that you followed to it’s pleasing end. It is presented nicely with the turnable view, and with clean PDF documentation to boot!
GOOD WORK NICO!!
(How did you manage to find time to be so helpfull?)
~BW
Yes very nice details on this work.
I love this 360 turnaround also.
What is the character’s loin cloth anyway. Is that a max fur?
Waow what a surprise … My thread is on the top row !
Thank you everyone for your comments and critics . I’m very glad that you like the final shot!
When i look the first render of trarch in the beginning of this thread , it looks so
I am very happy to have improve my skill in making this character.
MMthank you for the kind words! Sure i’ll made some close up
cannedmushrooms I use Ornatrix for the hair and the fur !
Nico,
WAY TO GO!!!
Show you what some hard work and determination can bring:)
Congratulations!!
I am very proud of you my friend! You know, I am happy as well!
This is so great!
Keep it up!
~BW
Damn, that’s just so phenomenally magnificent, great work dude! Jealous