ZBrushCentral

Character modeling

Im modeling a character, following the tutorial in the ZBrush practical manual. I used the same settings for addaptive skin (Irs 30, Mbr 40, Mc selected), but the skin in the face area looks messed up. Mainly eyes and nose. They’re overlaping and I cant define those edge loops. Does anyone know what I did wrong?
Thanks a lot.

Attachments

zsphere.jpg

skin.jpg

face.jpg

Adjust the Tool>Adaptive Skin>IRes setting. It changes the ZSphere resolution to allow more connections per ZSphere. You can learn more about this by running the ZSpheres tutorial that’s built into ZBrush.

thanks aurick :+1: sorted :sunglasses: