I did a model but when I save it, it was facing looking back, so every time I bring it into Blender, it loaded with the back facing me, how do I correct that in Zbrush so I can save the same model facing to me.
Tool: Deformation: Rotate
Pick the Axis you want to rotate it on, and spin it around (probably 180’)
Tool : Preview
That will do it too. It follows most of the navigational rules, like holding shift will snap at 90 degrees for example. Then you click the store button. The restore button will change the orientation back to the last one stored. Cryid’s way is better though.
Okay it worked…thank you