ZBrushCentral

Character Animation

Well, I don’t know if here is the right place to post such thing but I saw this video on youtube and I was wondering for a long time: how can I do such thing?
The model is not in a zsphere stage… it’s finished. I’m crazy to try by myself but I just don’t know how.I’m begging for a light on this matter and forgive me if I put this question in the wrong place.

Here is the video.

[http://www.youtube.com/watch?v=vVDgfIl0i0c&.feature=related](http://www.youtube.com/watch?v=vVDgfIl0i0c&.feature=related)

The animation was done using the Timeline feature in ZBrush 4. To actually pose the model I believe that Pixolator used the TransPose feature. Things like breathing and muscle flexing can be achieved by sculpting the various states as layers. From there you simply animate the layer on the Timeline to change its intensity.

Check the New Features PDF in the ZBrush 4\Documentation folder for more info on using the Timeline.

Thanks for the light aurick! I thought Zbrush had a new rig feature:lol: . But anyway I’ll try it.