ZBrushCentral

Character 3D_DiabloIV

In the project completed during the Character Art School course by Juan Puerta, the focus was on creating a highly detailed facial anatomy for use in both video games and cinematic productions. The process began with studying facial structure, sculpting fine details like wrinkles and skin textures in ZBrush…

https://www.youtube.com/watch?v=wOaKNnK3C3M https://www.youtube.com/watch?v=4OHzspeo1Jw https://www.youtube.com/watch?v=ND-utLJSMOg

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