Maybe I am just doing it all wrong or something fundamental I don’t understand. Just getting my head around Zbrush.
This is what I do:
Create A Sphere.
Go into edit mode. Make it a poly object and divide.
Make sure rgb is on and Mrgb/Zsub/App are off.
Change the color to begin painting on the material.
It fills the object. OK fine I change it back. Fills the object. This can go on forever.
Finally I realize, If I start painting, just a stroke, it stops doing this and I can start panting on the mesh.
OK. So of course then I remember a tutorial where he fills the object first before painting. OK fine. I get it now. That also stops this ping pong.
Also when I then draw out another object out of Edit Mode it takes on the current color.
Why is that swatch tied into auto flooding the object all the time? Is there something fundamental going on here I need to get my head around? Does this mean when you are painting you are creating a map or something “under the hood” and that otherwise the canvas is open to color? Something like that?
