Hello-
Can someone tell me how I blur rgb while polypaint in ZB4? IN 3.2 I used to just use the smooth tool by hitting shift with the rgb enabled, but now it doesn’t seem to work anymore. Can someone tell me how to fix this?
It’s the same in Z4. Shift with RGB active will smooth colors, not sure why it wouldn’t be working, maybe you have a texture active? Smoothing only works with polypaint so that’s my guess, maybe.
I think it is operator error…