I started retopologizing a model…and i realized that the map i used to guide while point punching has some tris and n gons.
so i went back to the polypaint model and adjusted the map.
how can i get the new map into my retopology tool?
i tried simply selecting the new mesh…but nothing changes.
so i appended it as a subtool and turned the transparency on
but its not strong enough to see my new poly paint under the one on top.
any ideas?