Hey y’all. I’ve been using zbrush for 6 years and feels kinda stupid asking this.
Does anyone know how to change default format(bmp to jpg) of texture when exporting obj files with texture on? (without exporting as ‘obj extended’, since this way the texture file changes its name.)
I’m not talking about exporting the texture alone, I’m saying when you export the mesh the texture being automatically exported with it.
The thing is that it only comes out as bitmap file, when I want it to be jpg like most normal artists would want. Or TGA if better.
Reason why I insist using the automatically exported texture is that whenever I’m using different 3dscanner/3dprinting related software, it shows the texture only when it’s automatically generated/linked WITH the mesh.
There’s no other way around, I cant’ import the texture separately or even if I did, it never works correctly. Idk why and it’s killing me.
Anyway, I’m tired of converting bmp to jpg manually lol. So I’d be over the moon happy if someone kindly leads me to a solution.
Thanks!