This is my second z brush job and iam facing some acute problems while modeling. Ive also attached as a reference. Initially when the model is low poly everything works fine but as an when i increase the subdivision to 4 or5, pol’s start to protude out. Ive tried to fix it by going back and re sculpt the whole thing but it wasn’t much of a help. Guys Please help me . same Brabalam first work also
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