ZBrushCentral

Chakan

This is a remake of the main character from an old Sega Genesis`s game called Chakan.

My idea here was to recreate this character as he would be for an actual game in this generation. It was a tricky production but fun to make. The character has 15437 triangles and 3094 for the weapons, I used 5 map channels to achieve better quality since there is almost nothing mirrored in the UV layout.
Rendered using scanline.

Thanks to all my friends who supported me specialy Flavio Hoffe for the great tips.

chakan_thumb2.jpg

Attachments

chakan.jpg

turn_table.jpg

turn_table_wire.jpg

close.jpg

close_wire.jpg

MAPS.jpg

ZBrush.jpg

very cool !!

I love Games And I love Gaming Characters…
This guy really gonna rock…
Very nice character…
I very like the overcoat textures…

5 stars…:+1:small_orange_diamond:+1:

Cheers…

simply brilliant mate!

Awesome!! I really like everthing that you do.

Dead good!

Cheers,

R

Recognized him right away. Beautiful.:+1:

really great! :+1:

Cool ! :+1:

Fantastic !!:+1:

Ace image, I don’t know you achieved the composition but the ground kind of rolls and draws you in!

Top row stuff for sure. :smiley:

Fantastic i love it as it is. Nice remake of that character.:+1:

Very nice! Reminds me of the Witch Hunter by Zheng Dian Qi.

Awesome dude! I really like everything that you do!

I remember that game. Awesome reinvention!!!

looks awesome! my 5 stars. any chance you could share your workflow( basemesh, texturing, sculpting )?

Looking good!

pretty menacing dude here! I like the aura in the composition but the camera could use a more dynamic angle. Just depends on how you feel about dead-center symmetry (I’ve been guilty of the same in my past)

I really like the sculpt and all the effort for detailing - looks really great. :+1: :+1:

Really well done loads of thought and detail abound !!
:bulb:small_orange_diamond:bulb:small_orange_diamond:bulb:small_orange_diamond:bulb:small_orange_diamond:bulb:

awesome stuff!