ZBrushCentral

Chad Emond's Sketchbook (V2)

Well, I finally got my tablet back from Wacom (yah!), and seeing as I had spent the last week doing nothing but playing the amazing Batman:Arkum Asylum, I had Batman on the brain. So I decided to fire up zbrush and get in a practice sketch.

Here’s what I did so far, just going to do the bust. Next up is adding the suit, and then off to make hair and normal maps for a game model.

hope you guys like it.

[haha_beauty3.jpg]haha_construction.jpg

Attachments

haha_beauty2.jpg

Update:

[haha_newupdate.jpg](javascript:zb_insimg(‘155958’,‘haha_newupdate.jpg’,1,0))

Nice stuff! Joker is looking kick a$$!

Thanks Kraken!

Here’s a test if the hair. I’m not sure how it looks sculpted, I may end up doing a combination of sculpt and alpha planes.

[

](javascript:zb_insimg(‘155981’,‘hairtest.jpg’,1,0))

Cool work mate. It actually reminds me of Sting! What would he be like playing the Joker? Let’s not go there lol.

Really nice sculpting. Looking forward to seeing an update soon.

Nice work!

His mouth needs a litltle more stretch on the lips. Your second low res mesh has more of the actual look of the mouth than your higher res ones. If you are smiling so wide, the buccinator stretches the lips back and they flatten out in the front and add more tension to the sides of the face. The way you have them now looks like he just went for a Botox treatment :slight_smile:

The anti helix of the ear is a bit too high.

Overall great looking sculpt.

Unit0: Thanks for the crits, I’ll impliment those changes in my next update!
Minty: lol well I swear I didn’t use Sting as a reference :lol:

[haha_newupdate2.jpg](javascript:zb_insimg(‘156007’,‘haha_newupdate2.jpg’,1,0))

Is it just me, or does he look just a bit like Sting…on a really bad day? Nice work. Keep it up.

nicely done!

great sculpt…love it!!:+1:

Thanks for the kind words everyone!

I started working on the polypaint for the model. This is a new experience for me, so It’s a learning process (polypainting).

[

](javascript:zb_insimg(‘156036’,‘colorrender.jpg’,1,0))

Here’s a test render from Zbrush:

[joker_testrender.jpg](javascript:zb_insimg(‘156071’,‘joker_testrender.jpg’,1,0))

Final shots:

[jokerbeauty.jpg](javascript:zb_insimg(‘156166’,‘headcloseup.jpg’,1,0))

Attachments

diffuse2.jpg

diffuse1.jpg

sculpt1.jpg

headcloseup.jpg

I like the untextured version more but this is some great work! Nice job.

+1 on the liking untextured. i dont know why it just looks better. good job none the less.

Hey everyone, here is a new anatomy study I just started working on. I would appreciate any C & C I could get.

Cheers!

fighter_01.jpg

Attachments

fighter_02.jpg

fighter_03.jpg

Here’s an update on my anatomy study/fighter. High Poly.

MMAfinal1.jpg

Attachments

MMAfinal3.jpg

MMAfinal2.jpg

well, first of all: Great work! Really respect to your skills and time you spent in the sculpt. Im sure its near the 100 %

Just for personal intrest: Can you give a hint how many hours went into ?

But since i am not an anatomy expert and a complete body sculpt is still missing on my To-Sculpt list, i can only try to critisize.

-Some muscles might be overpronounced while others are too flat.
-and i am not sure about some landmark positions, especially in the ellbow region ?

Well, but hey…Im really trying to find so areas...Its a really good sculpt!

Go on !
Regards,
Thomas

@ Thomaskl … Thanks for the kind words and crits. And I would say I spent maybe 8-10 hours total on the sculpt. I started it Monday and worked on it in my spar time.

Nice progress man :+1: Keep on. Btw That shaded joker looks like sting in Dune :smiley:

EDIT: just saw the other comments, yeah :slight_smile: I like it!