I’ve just started learning ZBrush and i’m having trouble keeping everything lined up correctly. I am trying to place several subtools on a long shaft (for a battle axe), so i rotate the shaft into place while holding shift so it “snaps” horizontal, then i draw my action line for the piece i want to move and try to move it.
The problem is that the action line only stays straight in one axis, so while looking at the Z axis the piece looks like its sliding straight, but when i look at it from the Y axis the action line is actually crooked. I cant seem to get an action line drawn that is actually straight on a hypothetical grid, and thats making my parts slide all over the place. Is there a way to ‘snap’ a piece to an axis? Like if i have a cylinder that is slightly off-center can i snap it into place so the center of the cylinder is centered on X,Y?
I’m used to woking in 2d with photoshop and Zbrush feels completely unintuitive compared to photoshop :lol:
