Hi.
I have appended a sphere into a character to use as an eye and it is positioned correctly in the socket. However, I do not like the orientation of the pupil and would simply like to spin it on center within the socket. How do you do this? I can use the Transpose Tools to rotate and move and this works, but involves a lot more steps than just rotating the sphere on center. If I use S.Pivot or C.Pivot the pivot relocates but does not relocate to the center of the sphere. What am I missing? I am using 3.12.
Thanks!
~S.~