I am trying to render a turntable of a model that has two models. one of which hangs over the turntable base. Normally, I would render the turntable in Maya so I can place the center pivot at the center of the base, not the center pivot of the entire scene. In Zbrush, it seems as though the program always takes all of the subtools and places the center pivot smack dead in the middle. This gives a wonky turntable effect, where some objects turn outside of the document. Imagine turning a lazy suzane with the center pivot towards the outside, it doesn’t spin correctly, evenly and within frame.
Is there a way to tell zbrush to spin the turntable from the base, rather than the whole scene?

