That last model is incredible! You just made 3 point studios more business - picking it up right now. I am curious to know what (if any) ambient cube lights you are using and where I could find some. Thanks!
a absolutely inspiring piece … super awesome stuff ~ !
ced could u kindly share with us how u do the straps for the model ? Its extremely frustrating trying to wrap the thing around a ring when i do it for my own model … any tips / trick or u just gota manually shift the pivot around ? i am using maya btw >_>
yop
it’s been a while… lots of work
i finally got some time to play around with a new character from “my sang bleu” universe.
I sculpted “pattern” to get some sharp depth alphas that i used then with the new roll function.
The colors previz beside were generated in Zbrush with a simple color and matcap. I’ll use that information to bake my texture on the low mesh.
Next low + textures.
thanks
Wow…the details are exquisite!
Love it!!! keep it going Ced! Matcap please?!?
detailed,clean, impressive.
Very nice!
incredible new stuff ced
Impressive and inspiring as usual!
lookin awesome Ced nice details
Fantastic! Top Row.
5 stars.
This is awesome.
Love it !!! Nice details…
great design
Terrific!! No idea how you got that crisp details done. Simply stunning!
Just a little nitpick that I have… and it’s the same mistake almost everyone that models a belt makes… but the little metal fastener that pokes out of the belt should be on the opposite side of the buckle… there’s a top-row model of a sorceress woman that makes this same mistake.
It’s not a big deal… just that it’d be hard to put that belt/sash on.
Oh and besides that, excellent work
Top!
How do you manage to paint such large alphas with the roll function?
Really inspiring, thanks for sharing!
The patterns on the jacket are so lovely! He looks very aristocratic…and scary.
that is sick, as usual top row