sebastianf, cavityMaps are BlackGrey and white, they show you the presence of details like pores and wrinkles in your model in black and grey. You can use cavityMaps to enhance the appearance of details like wrinkles, they make the wrinkles dark. You also can use them to benefit the result of the specular of your model. Hope this helps.
dustinbrown, as far as I know there is no way to control the cavityMap like it was possible with ZMapper. You have just a really rough control over the result if you combine cavity Masking with ambient occlusion Masking. This gives you in real less control over the result and is in my point of view a huge back step in generating Cavitymaps. I wonder why they have removed the ZMapper options?