ZBrushCentral

Cavity maps are always 1024x1024?

hi,

i create cavity maps this way:

Masking -> Mask by Cavity -> CreateAlpha

But its always a 1024x1024 texture then. I want it to be a 2048x2048 cavity map. how can i change?

If you’re using ZBrush 3.12, 3.2 or 3.5 you would set Tool>UV Map to the desired size before creating your map.