ZBrushCentral

Cavity Map Issue

Hello!

I used to be able to generate cavity maps from zb and put them on the Incandescence channel in Maya. I can still do this however the map comes in crappy.

Take a look

How to I make it smoother and line it up?

I used 2 methods to generate the map

  1. Mutlimap exporter
  2. Mask by cavity / make texture / export

Attachments

zb.jpg

Maya.jpg

cavitymap.jpg