ZBrushCentral

cavity map from zbrush4r2 = all black or white?

hi all, after switching to r2 i couldnt export cavity map with my old method in r1. what i did is masking>mask by cavity then texture>new from masking. it will give me black and white images thats show my cavity maps. now i got all black or all white image(depend color in my swatches) with this method :frowning: any idea? why r2 is working diference? now i had to manually create my maps. using fill objects with white color>mask civity>fill with black again :frowning: thanks~

Create texture from mask is broken.

:frowning: :frowning: \

There are work aroumds using polypaint.