How to cap this edge? The other side is capped, If I click cap holes it plugs the entire face. I’ve created that by slicing a cylinder and hide/delete the other sliced part
Thanks
How to cap this edge? The other side is capped, If I click cap holes it plugs the entire face. I’ve created that by slicing a cylinder and hide/delete the other sliced part
Thanks
Thanks. That works well but there are issues when I start to use the Zmodeler tool. Look at the very first frames of this video of a ring being modeled with Zmodeler. It looks like he slices the first cylindrical shape, hide other pieces, del hidden…but how does he make the ring become a water tight piece. I don’t think he used the bridge tool. Is there any other way?
Thank you
The video is amazing but I do not know how he made the curvy ring. The video goes too fast and has no description or annotation.
Sorry.
The bridge tool works fine, I was trying to find a different way to do it. I know…these are killer videos but leave us drooling and out in the dark on how to actually achieve the same…I’ll just keep trying
I sent a query to #AskZBrush on Twitter about how to use the ZModeler Brush for this problem and got the following:
“Yes, for this example, you can use the Edge > Bridge with Two Holes as the option.”
https://twitter.com/pixologic/status/803560815257354308
It works great. I used the “Bridge Two Holes with One Line” option. If you hold the last edge-click and move the mouse, the number of edge loops changes.
See descriptions here:
And now there is a video of the process: