ZBrushCentral

Capping holes/edges question

How to cap this edge? The other side is capped, If I click cap holes it plugs the entire face. I’ve created that by slicing a cylinder and hide/delete the other sliced part

Thanks

Attachments

Capture.JPG


  • Load the Curve Bridge Brush
  • Start drawing a curve near one edge then press Shift.
  • A curve will snap to the edge.
  • Repeat on the other edge
  • When you release the mouse (or pen), the edges will be bridged.

Thanks. That works well but there are issues when I start to use the Zmodeler tool. Look at the very first frames of this video of a ring being modeled with Zmodeler. It looks like he slices the first cylindrical shape, hide other pieces, del hidden…but how does he make the ring become a water tight piece. I don’t think he used the bridge tool. Is there any other way?

Thank you

The video is amazing but I do not know how he made the curvy ring. The video goes too fast and has no description or annotation.

Sorry.

The bridge tool works fine, I was trying to find a different way to do it. I know…these are killer videos but leave us drooling and out in the dark on how to actually achieve the same…I’ll just keep trying

I sent a query to #AskZBrush on Twitter about how to use the ZModeler Brush for this problem and got the following:

“Yes, for this example, you can use the Edge > Bridge with Two Holes as the option.”

https://twitter.com/pixologic/status/803560815257354308

It works great. I used the “Bridge Two Holes with One Line” option. If you hold the last edge-click and move the mouse, the number of edge loops changes.

See descriptions here:

http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/creating-meshes/zmodeler/zmodeler-actions/edge-actions/

And now there is a video of the process:

https://youtu.be/5Ewj1DpE6Xg