Hey Folks, this is my first post here on ZB. I would like to share my recent personal project, I have been working on lately. I have used Zbrush for developing high poly and low poly mesh and rest process taken care with the combination of Substance painter, Maya and Photoshop. Posted the various images of textured model previewed in marmoset toolbag and some model renders from Keyshot. Hope you guys like it.
development