ZBrushCentral

Can't set Polypaint to texture resolution.

Hi,

I’m using zproject brush to transfer details and texture from a hi res model to re-topologised version. I’ve projected the mesh detail and have projected the texture to polypaint the model. This has all worked perfectly well but when I try to create a new texture from the polypaint, I can’t specify the resolution.

It says to set texture size and create a new texture. I set mine to 40964096 and create but as soon as I select “New from Polypaint”, I get a 20482048 texture. I can’t see any other options to set the texture size. Am I missing something?

I’m using zr43.

Cheers.

El-d

You set the texture size in the Tool / UV Map panel.

Cheers Richard ,

Silly me for looking under texture map :wink:

El-d