Thought I’d learn how to model clothing using mesh extraction, but it’s not working for me. Only the edges of the mesh react to brush work. The rest remains unaffected.
Is this a problem with ZBrush 4, or, perhaps, the limitations of my machine (HP Pavilion Notebook, X 64 Based PC, Processor Intel® Core™ i3 CPU , M 330 @ 2.13GHz, 2133 Mhz, 2 Core(s), 4 Logical Processor(s), Installed Physical Memory (RAM) 4.00 GB, Total Physical Memory 3.80 GB, Available Physical Memory 2.70 GB, Total Virtual Memory 4.25 GB, Available Virtual Memory 2.61 GB)? I am fairly comfortable pushing the virtual clay into form, but that’s about it.
Appreciate any help,
Katherine Dewey