ZBrushCentral

Can't create texture

gunpack.jpg This may sound weird, but I made this gunpack for a space soldier character. I started the texturing with the “textured metal” procedural map. I painted on top of it to get the look that I need. The problem is; when I click col>tex, it gernerates the map without the textured metal. Everywhere the textured metal was suppose to be, it turns it white. So now I have this texture that is primarily white and is very bright. I have used the procedural textures before, and they worked out fine. I don’t know what the problem is, if anyone knows what I am doing wrong, please let me know asap.

Attachments

gunColor01.jpg

That’s because materials aren’t texture. They’re instructions for the rendering engine. There is information on this subject here at ZBC in the Texturing part of the FAQ.

Thanks for the tip, that really helped out!