ZBrushCentral

Cant change material (answered)

hey ppl,

i have a tiny problem
i created a model, applied fast shader material, and painted it,…
then exported it and created an UV texture,… the usual stuff…

anyhu
few days and projects later,
I tried to open this one, and it has chrome material applied to it.
and i cant change it / or turn it off…

if anyone knows how to change it, I’d be happy little camper :]

Have fun :wink:

Try this:

Select the material and color you want. Turn on ‘Mrgb’ button then go to ‘Color’ menu and click ‘FillObject’ button.

You can also use the ‘Fill’ option in ‘SubToolMaster’. This will fill every visible subtool. First, select the color and material you want. Open SubToolMaster and click ‘Fill’ option then check ‘Material & Color’ and click OK.

hey

I tried what you said, but the problem is that the color is filled too -
then i tried filling object with just m selected (instead of mrgb) and it worked :]

thank you :slight_smile: