Hi there,
I am trying to render an image of my sculpture out of Zbrush with an alpha channel so that I can drop it onto a background image in Photoshop, but am running into 2 problems:
- Before I export the document and alpha from ZBrush, I cannot seem to increase their resolution from the default 960 x 720 pixols. I have tried going into the Document menu, and typing “2000” into the Width slider (the Height slider automatically updates to “1500”), and then grabbing an alpha and exporting the document. But the alpha and exported document are always 960 x 720. I have also tried pressing the “Resize” button, but this seems to take the 960 x 720 document and simply scale it up, turning every pixel into a big chunky block, rather than creating a new higher resolution document from the tool. How do I increase the resolution?
- When I lay the exported alpha on top of the exported Document in Photoshop, there does not seem to be a blend mode that actually cuts out the Zbrush sculpture and surrounds it with an alpha channel so that I can then lay it atop any background image I want. Instead every blend mode surrounds the sculpture with opaque blackness. How exactly can I use the alpha to composite my exported document?
Thanks,
Dave