Hi,
I am pulling my hairs off my head right now :td: . I created a model in Maya and
export it as an OBJ to import it into ZBrush, however ZBrush complains
about my model not being geometrically compliant. What does that mean
really? I checked my model in Maya and I cannot find any weird geometry
anywhere. Do you know of some software that could help me “clean up” my
model. :mad:
Thanks.