ZBrushCentral

Can Zbrush make triangle polygons into squarePolygons?

My trial is almost over and I have been very happy with it so far, despite the few flaws I found (intense zsculpting issues) and I was wondering if it could take a decimated model and turn the triangular polygons to square. Okay, let’s say I decimate a couple hundred thousand poly model into only 90k or so. Now, Daz likes square polygons, it doesn’t mind triangles but square ones work better for morphing and stuff. So, is there any way to turn the 90k triangular polys into even fewer square polys, removing the line in the middle of the square?

What version of ZBrush are you using?

Um, last I checked 4, the most recent one, which was suggested when I said “My trial is almost over…” I have about 1 week of it left, long enough for me to decide if I want to drop that kind of money or not. Square polygoning would probably decide it for me if it is easy enough to do.

There isn’t any trial version of ZBrush 4. Where did you get it?

My friend installed it but didnt give me the key, she wanted to know what I thought of it. I assumed that it was just a trial. it says you have 6 days remaining of your trial. She is out of town so I cannot contact her.

Edit: oh my bad it says 3.5 when it boots up. Sorry about that.