I’m having trouble accurately viewing my mesh in Zbrush. I’m using zbrush 4. I can’t find anything about this online. Attached is an image to help me explain.
I have two subtools: Elbow Pad, and a Sleeve. The Sleeve needs to be tightly wedged under the elbow pad. I nudge a tiny portion of the sleeve under the surface of the elbow pad, it seemingly looks fine from one view. Then I rotate the camera, and i see the shirt is still interpenetrating the surface of the elbow pad. I can keep going back and forth between angles of view, But its extremely annoying. It makes me second guess Zbrush’s ability to “correctly” show what I’m working on. Is there a setting i need to enable to correct this display issue? Any help would be greatly appreciated.
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