hey guyz! i was wondering wether its possible to use ‘simple if not detailed’ alphas in shadow box?
jus got zb4 yesterday thanks guys!
Yes, you can. You need to create the alpha so that it matches ShadowBox’s UV mapping. To do this, load the ShadowBox128 project from Lightbox, go to the Tool>Texture Map menu and press Clone Txtr. This will copy the texture map to the Texture palette from where you can export it.
- Load the ShadowBox texture map into your image editor.
- Use the map as a guide for creating your alpha.
- Load the alpha into ZBrush.
- With ShadowBox loaded, clear any masking by Ctrl+click+dragging the canvas background.
- With your alpha selected in the Alpha palette, press Tool>Masking>Mask By Alpha.
- Ctrl+click in ShadowBox to get it to update.
great help marcus!! thats sorted it
thankyou 