ZBrushCentral

Can you cut a hole in a cube?

OK I know you can, I just can’t seem to. One tutorial had you retopo and delete vertices and points to do this - seems like an insane amount of work to cut a simple hole in something.

Other tutorials refer to using the subtools and clipping to create a new subtool. I just cant seem to do it after fumbling about for hours. Sometimes clipping/show hide mesh (same thing??) seems to get fubar’d and I have to reinitiallize Zbrush and come back in…

Could anyone possibly point to a step by step process to start with a simple object like a cube and punch a round hole in it?

Between remeshing, splitting, deviding for higher res, using subtractive (subtool icon), I am just borking this up and getting frustrated. I’ll try to split off or remesh and it complains there are zero vertices, or not enough groups, or something… I am probably doing something in the wrong order…

Could anyone please post all required steps to create a basic hole in a simple object?

Many thanks

wrong forum mate.
Also why would you even want to make a hole in zbrush, get yourself blender, its free, and if you really want to.
Retopo is the only way ti get a clean hole, make round shapes on both sides of an object and connect them, since zbursh4 retopo system is so goddamn bugged it shows verts through a model it should be no problem.

Moderator please delete this post, I will try again in the tutorials forum. Thank you.