Hi ZBC,
Yesterday I cloned a subtool with UV’s > polypainted the entire character > saved out the now painted UV’s as a PSD texture > loaded the original model and imported the PSD under Texture Map but now I cannot seem to polypaint directly onto the model.
With my “Texture On” I tried cloning the texture. I tried going to Polypaint > ‘Polypaint From Texture’ but nothing seems to allow me to polypaint in real-time anymore. At this stage, after loading a texture map am I only able to use Projection Master?
Thank you in advance 
*I apologize as I see there are multiple inquiries regarding polypaint issues and I did see some similar posts but couldn’t tell if it specifically related to my problem (or if the solution I’m “hoping” for does not exist).