Hello
I am new to Zbrush, coming from Maya.
When I am sculpting a tool and panning my view around, my camera tends to unwantedly roll slightly.
I have learned a work around of this minor annoyance.
By holding shift while panning, as if to snap, but then letting go of shift. In this way I can roll the camera back up.
Is there a way to lock my cameras Y axis to UP?
Thanks
