Hey all,
I don’t do much hard surface in ZBrush, I was hoping I could get some help. I have a rubber handle I’m modelling for a friend to get 3d printed. He wanted his logo wrapped around it in relief. I’ve gotten the logo on there as a texture, then used that to mask the surface… but how can I do one constant ‘extrusion’ on the object?
Because of the contours of the handle, a move/scale isn’t working right. What I really want is to flood the whole, masked object with a flat smoothed brush but I can’t find anything like that.
Can someone please point me in the right direction?
Thanks!
~Connor