Hi everyone
I’m trying to create a texture over the entire surface of a cube but my problem is that the alpha (by its nature) only affects the surface in one direction and it does not “turn the corner” so to speak, it does not effect the other side of the cube so it is not continuous…basically what I’m looking for is way to make the alpha bend around the corner instead of just affecting one plane. could someone please tell me any technique they have to get around this issue, I would really appreciate it!
CdeV
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