ZBrushCentral

Camera angle question

Unfortunately I dont even know how to ask the question, Ill do my best to explain. I need two views of my model, Right Camera and Left Camera, for a stereoscopic 3D image. So, if I get it right, the model stands fixed there and is viewed from two points. Even if it sounds stupid, I have to ask this, how can I set this up in Zbrush?

It`s for a contest that has the deadline very soon(less than two days) and I would really appreciate an answer as soon as possible.

Thanks in advance!

offhand i would think you could just drop it to the canvas and then rotate it a bit on another part of the canvas while wearing the glasses. reading through these threads might help(or not), some people seem to be able to do it.
http://www.zbrushcentral.com/zbc/showthread.php?t=30867
http://www.zbrushcentral.com/zbc/showthread.php?t=30245
http://www.zbrushcentral.com/zbc/showthread.php?t=56809
http://www.zbrushcentral.com/zbc/showthread.php?t=60013
http://www.zbrushcentral.com/zbc/showthread.php?t=52886

Thanks for the links,they have some info but pretty vague. Im not sure how exact those camera views have to be, Im trying to figure out some tricks involving the gyro but I don`t think I can come out with a precise result. So, any other suggestions would be very welcome.

Any other suggestions, please?

Hi there,
since we have no movable camera in ZB you’d have to make
up for that in offsetting and rotating the model i’m afraid.
Hold your upright thumb just in front of you and don’t move,
then close one eye then the other and you’ll get the idea.
I don’t know of any exact way to mimic that in ZB ,one would need the distance between object and camera at least.So you have to estimate.
Not much help i guess. :wink:
Anyway,good luck!