Hi
Please so you know how would I fix the butterfly vertexes proble on m y topology in Zbrush? It is possible? When I go to Maya and fix this, Zbrush dont accept my obj because I do 2 vertexes from one vertex you know…
Please how would you solve thid problem?



Firts the import obj (the unbutterfly obj) function didn’t work, because the new mesh didn’t apper. And I absolutely didn’t know why. Then I had luck and obj appeared. After I’ve tried project detail with various options but with every attempt bad flying vertexes appeared and I don’t know how manage it. And mesh was also disturbing manily in the face. I wanted to give here some image of disturbing but the obj import doesn’t work again