This is bust I created as a personnel study. Created in Zbrush and re-topology in Maya. Textured in Substance Painter and rendered in Marmoset Toolbag 2. Hope you like it. C&C are most welcome. 
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This is bust I created as a personnel study. Created in Zbrush and re-topology in Maya. Textured in Substance Painter and rendered in Marmoset Toolbag 2. Hope you like it. C&C are most welcome. 






too much specular…nice work;)