Hello.
I’ve beem trying to include a bump map i created into a normal map, but it does not seem to work.
What i do is convert the bump map to an aplha, create a blank texture, increase the intensity value in the “dissplacement” menu of the tool palete, so that the bump is visible on the model.
I then go into Zmapper and perform the regular procedure of creating the normal map, but the bump map details are not inluded.
Am i doing something wrong?